![]() The "moves" were entered via the keyboard and were hidden from other players. It could be played with up to six people, and was quite an enthralling good time with six people sitting around a computer. Other than some two player NES games, it was the first multi-player game I ever played. The game was called "Galactic Conquest" and was written by Rick Raddatz. I first played this game in 1991 when I was 12 years old. However, it is a predecessor of Galcon, though I don't know if it was inspired by the 1980-1985 versions of "Galactic Conquest" or not. I haven't been able to find any info about this game. 1986?Ī game named "Stellar Invasion" written by BEARBYTE SOFTWARE inspired the 1987 edition of Galcon. It was last maintained by Byron Guernsey. I was sent a copy of this game, and it appears to have similar gameplay to the 1987 version of "Galactic Conquest" that inspired me. Where it was renamed to "Galactic Conquest". I don't have much info on this game, but it was updated and ported to Unix in 1985. ![]() Inspired by DECWAR, a game was written on a PDP-11 system in Kentucky called D.I.S.K. The link above is the homepage of this game and has more information. Inspired by WAR, DECWAR was one of the first multi-player space battle games. See the upcoming link for a bit more information on it. 1975?Ī two player, single terminal Star Trek type game named WAR was written by an unknown author for the CDC-6600/6400 system. Okay folks - you asked for it (wait, you didn't) and here it is! The complete and unabridged history of Galcon! Starting from its beginnings as text-mode game, marching through it's difficult adolescence as a javascript game, andĬoncluding quite nicely with what we have today. ![]()
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